The easiest and most efficient way to fly a plane is by making as few control inputs as possible in the air. Every time a control is moved, a flight surface is deflected, resulting in drag and a (slight) aerodynamic penalty. Constantly making control inputs can also result in oscillations and might make a pilot (and their passengers) feel like they are “fighting” with the plane. Like driving a boat or car, smooth, even, and small inputs are the best way to fly.
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